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Heroes

 

Hero - Detailed information
Each Greek civilization has a unique hero in each age, making a total of four. (Five with Poseidon's naval hero.) You can only build one of each hero at any time, but they are far stronger than Norse Hersir or Egyptian Priests, and if killed you can retrain them. Heroes can carry relics and they counter myth units.

Created at: Town Center, Fortress
Age: Archaic through Mythic
Strong against: Myth Units
Weak against: Regular Units

 

Regular Units

 

Villager - Detailed information
Villagers are essential to gathering resources that will fund your army, and building structures to expand your empire. A strong empire has many villagers. In times of emergency, villagers are able fighters, but they are best left to what they do well - gathering resources and constructing buildings.

Created at: Town Center
Age: Archaic
Weak against: Everything

 

Hoplite - Detailed information
Hoplites are the basic Greek infantry unit. They are very tough compared to other infantry, but also fairly slow. Hoplites are good against cavalry and other melee units.

Created at: Academy
Age: Classical
Strong against: Cavalry
Weak against: Archers, Throwing Axemen, Hypaspists, Axemen

 

Toxotes - Detailed information
Toxotes are the basic greek ranged unit. They are good against infantry.

Created at: Archery Range
Age: Classical
Strong against: Infantry
Weak against: Cavalry, Peltasts, Slingers, Huskarls

 

Hippikon - Detailed information
Hippikons are the basic Greek cavalry unit. They are fast and very tough, but also expensive. Hippikons are good against archers.

Created at: Stable
Age: Classical
Strong against: Archers, Throwing Axemen
Weak against: Hoplites, Spearmen, Ulfsarks, Prodromos, Camels

 

Hypaspist - Detailed information
The Hypaspist is the Greek infantry counter. It is very powerful against other infantry, but nothing else.

Created at: Barrracks
Age: Heroic
Strong against: Infantry
Weak against: Archers, Throwing Axemen, Cavalry

 

Peltast - Detailed information
The Peltast is the Greek archer counter. It is long ranged, and very powerful against other archers, but nothing else. Peltasts are also useful against Throwing Axemen, but not so much so as against archers.

Created at: Archery Range
Age: Heroic
Strong against: Archers, Throwing Axemen
Weak against: Cavalry, Infantry

 

Prodromos - Detailed information
The Prodromos is Greek cavalry counter. It is fast and fairly tough, and very powerful against cavalry, but nothing else.

Created at: Stable
Age: Heroic
Strong against: Cavalry (Including Camels)
Weak against: Infantry, Archers

 

Myrmidon - Detailed information
Unique to Zeus. The Myrmidon is an elite Greek infantry unit with a bonus against all Norse and Egyptian units. Like regular infantry, it is best used against cavalry and other melee units.

Created at: Fortress
Age: Mythic
Strong against: Egyptian/Norse units
Weak against: Greek units, Archers, Throwing Axemen, Axemen, Hypaspists

 

Hetairoi - Detailed information
Unique to Poseidon. The Hetairoi is a cavalry unit that does additional damage to buildings. Like regular cavalry, it is also effective against archers and siege weapons.

Created at: Fortress
Age: Mythic
Strong against: Buildings, Archers
Weak against: Infantry, Prodromos, Camels

 

Gastraphetes - Detailed information
Unique to Hades. The Gastraphetes is a very long ranged archer. Like regular archers, it is good against infantry, but its unique attribute is its strength against buildings, making it something of a siege weapon.

Created at: Fortress
Age: Mythic
Strong against: Buildings, Infantry
Weak against: Cavalry

 

Petrobolos - Detailed information
Unlike the Norse and Egyptians, who have only a melee siege weapon in the Heroic age, the Greeks have the long ranged Petrobolos. However, the Petrebolos - while longer ranged - is inferior in its ability to bring down buildings.

Created at: Fortress
Age: Heroic
Strong against: Buildings, Ships
Weak against: Cavalry (Or any hack damage unit)

 

Helepolis - Detailed information
The Helepolis is the most powerful siege weapon in the game, both in terms of how much damage it can take, and how much damage it dishes out. However, it is slow, short ranged and expensive. Five units can garrison inside the Helepolis.

Created at: Fortress
Age: Mythic
Strong against: Buildings
Weak against: Cavalry (Or any hack damage unit)

 

Caravan - Detailed information
Caravans gather gold by making a trip between a market and a friendly town center. They are a good way of gaining gold once you have exhausted your gold mines.

Created at: Market
Age: Heroic
Weak against: Everything

 

Fishing Boat - Detailed information
Fishing Boats gather food from fish patches in the ocean. Like farms, fish patches are infinite, but only one fish boat can use one fish patch. Fishing is a cheaper (and once you get the two upgrades for it, much faster) source of food than farming, but harder to defend from enemies.

Created at: Dock
Age: Archaic.
Weak against: Everything

 

Transport Ship - Detailed information
Transport ships carry land units over water. They are easily destroyed if not escorted by friendly units, and will lose their precious cargo if sunk.

Created at: Dock
Age: Classical
Weak against: Everything, especially Archer ships

 

Trireme - Detailed information
The Trireme is the Greek arrow type ship, and the most basic Greek naval unit. It counters ramming ships.

Created at: Dock
Age: Classical
Strong against: Ramming ships
Weak against: Siege ships, Towers/Fortresses

 

Pentekonter - Detailed information
The Pentekonter is the Greek ramming type ship, and counters siege ships. Ramming ships are also good against naval myth units.

Created at: Dock
Age: Heroic
Strong against: Siege ships, Naval MU's
Weak against: Arrow ships, Towers/Fortresses

 

Juggernaut - Detailed information
The Juggernaut is the Greek siege type ship. It not only counters arrow ships but is also effective at taking out shoreline fortifications due to its long range and high attack. (Towers and Fortresses still do bonus damage to it, however - and the Juggernaut cannot outrange defensive structures until it is upgraded into the Siege Juggernaut in the Mythic Age.)

Created at: Dock
Age: Heroic
Strong against: Arrow ships, Buildings
Weak against: Ramming ships, Towers/Fortresses

 

Other Units

 

Kataskopos (Scout Cavalry) - Detailed information
The Kataskopos is a unit that the Greek civilizations start the game with. It doesn't upgrade, and can't be replaced if killed. It is typically used for scouting, since it is not very good for combat.

Age: Archaic
Weak against: Everything

 

Militia - Detailed information
When Poseidon's buildings are destroyed by enemy units, Militia are created from the rubble. The more expensive the building, the more Militia created. Militia are reasonably powerful melee units, which benefit from the same upgrades as normal units.

Age: Archaic
Strong against: Cavalry
Weak against: Archers, Hypaspists, Throwing Axemen, Axemen

 

Shade - Detailed information
When Hades' human soldiers are killed, there is a 20% chance that a shade will appear at the player's temple. Shades are fairly weak melee units, and do not benefit from any upgrades - however they get more powerful as you advance ages.

Age: Archaic
Strong against: Human units
Weak against: Heroes

 

Mythology Units

 

Pegasus - Detailed information
The Pegasus is a flying scout available to all greek players at the temple. While the player starts with a scout cavalry for free, sometimes the Pegasus has tactical advantages - since it can fly - or sometimes it can be used to replace a scout that has been killed.

God: Zeus, Poseidon, Hades
Created at: Temple
Age: Archaic
Weak against: Ranged units, Towers, Fortresses, Town Centers

 

Hippocampus - Detailed information
When the Poseidon player builds a dock and a temple, a Hippocampus is summoned at the dock. If killed, Hippocampus respawns at a dock.

God: Poseidon
Created at
: NA
Age: Archaic
Weak against: Eveyrthing

 

Centaur - Detailed information
Centaurs are fast and tough archers, making them good against infantry units. Their special attack is a shot that does additional damage and never misses its target - even if it is moving.

God: Hermes (Zeus, Poseidon)
Created at: Temple
Age: Classical
Strong against: Infantry, Myth units
Weak against: Heroes

 

Minotaur - Detailed information
The Minotaur is a tough melee unit that is good against other melee units - including myth units - and buildings. Its special attack is head butting an enemy away from combat, stopping them from fighting for several seconds, and making them take extra damage.

God: Athena (Zeus, Hades)
Age:
Classical
Created at: Temple
Strong against: Melee units, Buildings, Myth units
Weak against: Heroes

 

Cyclops - Detailed information
The Cyclops is similar to the Minotaur in that it is good against melee units and buildings - but it is slower and tougher. The Cyclops' special attack does not work on myth units, but rather the units it throws are killed instantly instead - and any units that get in the way take damage as well.

God: Ares (Poseidon, Hades)
Age: Classical
Created at: Temple
Strong against: Buildings, Tough units, Myth units
Weak against: Heroes

 

Hydra - Detailed information
The Hydra is a very tough melee unit that, every time it gains three kills, grows a new head - up to five. Each new head it grows multiplies its attack. (For example: A hydra with five heads has five times the attack of a Hydra with just one.)

God: Dionysus (Zeus, Poseidon)
Age: Heroic
Created at: Temple
Strong against: Melee units, Buildings, Myth units
Weak against: Heroes

 

Manticore - Detailed information
The Manticore is a tough ranged unit whose attack does spread damage. It is particularly effective against other ranged units.

God: Apollo (Zeus, Hades)
Age: Heroic
Created at
: Temple
Strong against: Ranged units
Weak against: Heroes

 

Nemean Lion - Detailed information
With its high pierce armor and extra damage to buildings, the Nemean Lion is a good building killer - though the pierce armor helps make it effective against archers too. The Nemean Lion's special attack is a roar that does a small amount of damage to all units directly in front of it.

God: Aphrodite (Poseidon, Hades)
Created at: Temple
Age:
Heroic
Strong against: Archers, Buildings, Myth units
Weak against: Heroes

 

Colossus - Detailed information
The Colossus is quite possibly the toughest unit in the game, with a gargantuan amount of HP and armor, as well as the ability to down buildings at a very fast rate. The Colossus' special ability is consuming part of a gold mine or a tree to replenish HP.

God: Hephaestus (Zeus, Poseidon, Hades)
Age: Mythic
Created at
: Temple
Strong against: Myth units, Buildings
Weak against: Heroes

 

Chimera - Detailed information
The Chimera is a melee myth unit. Its special attack is good against groups of units - it sends a fan of flames to damage all units in the area in front of it.

God: Artemis (Poseidon, Hades)
Age: Mythic
Created at
: Temple
Strong against: Human units, Myth units
Weak against: Heroes

 

Medusa - Detailed information
Medusae are ranged units that are not too powerful against weak human units. However, their special attack makes them devastating to tough and powerful units - particularly myth units - for it instantly turns them to stone, which to all intents kills them instantly.

God: Hera (Zeus)
Age: Mythic
Created at
: Temple
Strong against: Myth units, tough human units
Weak against: Heroes, swarms of weak units

 

Scylla - Detailed information
A naval version of the Hydra, the Scylla grows additional heads as it gains enough kills. Each head multiplies the attack of the Scylla - a Scylla with three heads has triple the attack of a Scylla with just one.

God: Dionysus (Zeus, Poseidon)
Created at: Dock
Age: Heroic
Strong against: Arrow Ships, Siege Ships
Weak against: The Argo, Ramming Ships

 

Carcinos - Detailed information
The Carcinos is a tough naval myth unit. Similar to the Egyptian Scarab, when killed, it damages nearby units.

God: Hera (Zeus)
Created at: Dock
Age: Mythic
Strong against: Arrow Ships, Siege Ships
Weak against: The Argo, Ramming Ships

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