Hero-Detailed information Each Greek civilization has a unique hero in each age, making a total of four. (Five with Poseidon's naval hero.) You can only build one of each hero at any time, but they are far stronger than Norse Hersir or Egyptian Priests, and if killed you can retrain them. Heroes can carry relics and they counter myth units.
Created at: Town Center, Fortress Age: Archaic through Mythic Strong against: Myth Units Weak against: Regular Units
Regular Units
Villager-Detailed information Villagers are essential to gathering resources that will fund your army, and building structures to expand your empire. A strong empire has many villagers. In times of emergency, villagers are able fighters, but they are best left to what they do well - gathering resources and constructing buildings.
Created at: Town Center Age: Archaic Weak against: Everything
Hoplite-Detailed information Hoplites are the basic Greek infantry unit. They are very tough compared to other infantry, but also fairly slow. Hoplites are good against cavalry and other melee units.
Created at: Academy Age: Classical Strong against: Cavalry Weak against: Archers, Throwing Axemen, Hypaspists, Axemen
Toxotes-Detailed information Toxotes are the basic greek ranged unit. They are good against infantry.
Created at: Archery Range Age: Classical Strong against: Infantry Weak against: Cavalry, Peltasts, Slingers, Huskarls
Hippikon-Detailed information Hippikons are the basic Greek cavalry unit. They are fast and very tough, but also expensive. Hippikons are good against archers.
Peltast-Detailed information The Peltast is the Greek archer counter. It is long ranged, and very powerful against other archers, but nothing else. Peltasts are also useful against Throwing Axemen, but not so much so as against archers.
Created at: Archery Range Age: Heroic Strong against: Archers, Throwing Axemen Weak against: Cavalry, Infantry
Prodromos-Detailed information The Prodromos is Greek cavalry counter. It is fast and fairly tough, and very powerful against cavalry, but nothing else.
Myrmidon-Detailed information Unique to Zeus. The Myrmidon is an elite Greek infantry unit with a bonus against all Norse and Egyptian units. Like regular infantry, it is best used against cavalry and other melee units.
Created at: Fortress Age: Mythic Strong against: Egyptian/Norse units Weak against: Greek units, Archers, Throwing Axemen, Axemen, Hypaspists
Hetairoi-Detailed information Unique to Poseidon. The Hetairoi is a cavalry unit that does additional damage to buildings. Like regular cavalry, it is also effective against archers and siege weapons.
Gastraphetes-Detailed information Unique to Hades. The Gastraphetes is a very long ranged archer. Like regular archers, it is good against infantry, but its unique attribute is its strength against buildings, making it something of a siege weapon.
Petrobolos-Detailed information Unlike the Norse and Egyptians, who have only a melee siege weapon in the Heroic age, the Greeks have the long ranged Petrobolos. However, the Petrebolos - while longer ranged - is inferior in its ability to bring down buildings.
Created at: Fortress Age: Heroic Strong against: Buildings, Ships Weak against: Cavalry (Or any hack damage unit)
Helepolis-Detailed information The Helepolis is the most powerful siege weapon in the game, both in terms of how much damage it can take, and how much damage it dishes out. However, it is slow, short ranged and expensive. Five units can garrison inside the Helepolis.
Created at: Fortress Age: Mythic Strong against: Buildings Weak against: Cavalry (Or any hack damage unit)
Caravan-Detailed information Caravans gather gold by making a trip between a market and a friendly town center. They are a good way of gaining gold once you have exhausted your gold mines.
Created at: Market Age: Heroic Weak against: Everything
Fishing Boat-Detailed information Fishing Boats gather food from fish patches in the ocean. Like farms, fish patches are infinite, but only one fish boat can use one fish patch. Fishing is a cheaper (and once you get the two upgrades for it, much faster) source of food than farming, but harder to defend from enemies.
Created at: Dock Age: Archaic. Weak against: Everything
Transport Ship-Detailed information Transport ships carry land units over water. They are easily destroyed if not escorted by friendly units, and will lose their precious cargo if sunk.
Created at: Dock Age: Classical Weak against: Everything, especially Archer ships
Trireme-Detailed information The Trireme is the Greek arrow type ship, and the most basic Greek naval unit. It counters ramming ships.
Created at: Dock Age: Classical Strong against: Ramming ships Weak against: Siege ships, Towers/Fortresses
Pentekonter-Detailed information The Pentekonter is the Greek ramming type ship, and counters siege ships. Ramming ships are also good against naval myth units.
Created at: Dock Age: Heroic Strong against: Siege ships, Naval MU's Weak against: Arrow ships, Towers/Fortresses
Juggernaut-Detailed information The Juggernaut is the Greek siege type ship. It not only counters arrow ships but is also effective at taking out shoreline fortifications due to its long range and high attack. (Towers and Fortresses still do bonus damage to it, however - and the Juggernaut cannot outrange defensive structures until it is upgraded into the Siege Juggernaut in the Mythic Age.)
Created at: Dock Age: Heroic Strong against: Arrow ships, Buildings Weak against: Ramming ships, Towers/Fortresses
Other Units
Kataskopos (Scout Cavalry) -Detailed information The Kataskopos is a unit that the Greek civilizations start the game with. It doesn't upgrade, and can't be replaced if killed. It is typically used for scouting, since it is not very good for combat.
Age: Archaic Weak against: Everything
Militia-Detailed information When Poseidon's buildings are destroyed by enemy units, Militia are created from the rubble. The more expensive the building, the more Militia created. Militia are reasonably powerful melee units, which benefit from the same upgrades as normal units.
Shade-Detailed information When Hades' human soldiers are killed, there is a 20% chance that a shade will appear at the player's temple. Shades are fairly weak melee units, and do not benefit from any upgrades - however they get more powerful as you advance ages.
Age: Archaic Strong against: Human units Weak against: Heroes
Mythology Units
Pegasus-Detailed information The Pegasus is a flying scout available to all greek players at the temple. While the player starts with a scout cavalry for free, sometimes the Pegasus has tactical advantages - since it can fly - or sometimes it can be used to replace a scout that has been killed.
God: Zeus, Poseidon, Hades Created at: Temple Age: Archaic Weak against: Ranged units, Towers, Fortresses, Town Centers
Hippocampus-Detailed information When the Poseidon player builds a dock and a temple, a Hippocampus is summoned at the dock. If killed, Hippocampus respawns at a dock.
God: Poseidon Created at: NA Age: Archaic Weak against: Eveyrthing
Centaur-Detailed information Centaurs are fast and tough archers, making them good against infantry units. Their special attack is a shot that does additional damage and never misses its target - even if it is moving.
God: Hermes (Zeus, Poseidon) Created at: Temple Age: Classical Strong against: Infantry, Myth units Weak against: Heroes
Minotaur-Detailed information The Minotaur is a tough melee unit that is good against other melee units - including myth units - and buildings. Its special attack is head butting an enemy away from combat, stopping them from fighting for several seconds, and making them take extra damage.
God: Athena (Zeus, Hades) Age: Classical Created at: Temple Strong against: Melee units, Buildings, Myth units Weak against: Heroes
Cyclops-Detailed information The Cyclops is similar to the Minotaur in that it is good against melee units and buildings - but it is slower and tougher. The Cyclops' special attack does not work on myth units, but rather the units it throws are killed instantly instead - and any units that get in the way take damage as well.
God: Ares (Poseidon, Hades) Age: Classical Created at: Temple Strong against: Buildings, Tough units, Myth units Weak against: Heroes
Hydra-Detailed information The Hydra is a very tough melee unit that, every time it gains three kills, grows a new head - up to five. Each new head it grows multiplies its attack. (For example: A hydra with five heads has five times the attack of a Hydra with just one.)
God: Dionysus (Zeus, Poseidon) Age: Heroic Created at: Temple Strong against: Melee units, Buildings, Myth units Weak against: Heroes
Manticore-Detailed information The Manticore is a tough ranged unit whose attack does spread damage. It is particularly effective against other ranged units.
God: Apollo (Zeus, Hades) Age: Heroic Created at: Temple Strong against: Ranged units Weak against: Heroes
Nemean Lion-Detailed information With its high pierce armor and extra damage to buildings, the Nemean Lion is a good building killer - though the pierce armor helps make it effective against archers too. The Nemean Lion's special attack is a roar that does a small amount of damage to all units directly in front of it.
God: Aphrodite (Poseidon, Hades) Created at: Temple Age: Heroic Strong against: Archers, Buildings, Myth units Weak against: Heroes
Colossus-Detailed information The Colossus is quite possibly the toughest unit in the game, with a gargantuan amount of HP and armor, as well as the ability to down buildings at a very fast rate. The Colossus' special ability is consuming part of a gold mine or a tree to replenish HP.
Chimera-Detailed information The Chimera is a melee myth unit. Its special attack is good against groups of units - it sends a fan of flames to damage all units in the area in front of it.
God: Artemis (Poseidon, Hades) Age: Mythic Created at: Temple Strong against: Human units, Myth units Weak against: Heroes
Medusa-Detailed information Medusae are ranged units that are not too powerful against weak human units. However, their special attack makes them devastating to tough and powerful units - particularly myth units - for it instantly turns them to stone, which to all intents kills them instantly.
God: Hera (Zeus) Age: Mythic Created at: Temple Strong against: Myth units, tough human units Weak against: Heroes, swarms of weak units
Scylla-Detailed information A naval version of the Hydra, the Scylla grows additional heads as it gains enough kills. Each head multiplies the attack of the Scylla - a Scylla with three heads has triple the attack of a Scylla with just one.
God: Dionysus (Zeus, Poseidon) Created at: Dock Age: Heroic Strong against: Arrow Ships, Siege Ships Weak against: The Argo, Ramming Ships
Carcinos-Detailed information The Carcinos is a tough naval myth unit. Similar to the Egyptian Scarab, when killed, it damages nearby units.
God: Hera (Zeus) Created at: Dock Age: Mythic Strong against: Arrow Ships, Siege Ships Weak against: The Argo, Ramming Ships